Nov 2010 - Ambient Displays and Changing Behaviours - (Yvonne Rogers - Dec 8)


Last week Umer Rashid, one of my graduates students presented at the ACM International Conference on Interactive Tabletops and Surfaces 2010. Umer recently moved to St. Andrews after completing an internship with Nokia Research. Thanks to his very pro-active nature we were able to arrange for Yvonne Rogers to come and visit us in St. Andrews for a day in December. Along with meeting researchers and graduate students working in HCI she will be presenting a very interesting and timely seminar. 

Ambient Displays and Changing Behaviours 
"Choice Moments: Can Ubiquitous Technology Change People's Everyday Behaviour?"

Date/Time: December 8th 2010 (Postponed due to weather) 

Abstract
It is well known that when making a decision – be it buying food, choosing what to wear or even selecting a partner – people often ignore most of the available information in the environment and rely instead on a few important cues. At the same time, recent surveys have shown that people are becoming increasingly aware of the consequences of their decisions, and want to know more about what they buy, consume or wear. How can we help people make more informed decisions given their tendency to make snap judgements? In my talk, I will describe a new genre of mobile, social and ambient devices that are currently being developed to change people’s behaviour.

Biography 
Yvonne Rogers is a professor of Human-Computer Interaction in the Computing Department at the Open University and directs the Pervasive Interaction Lab. She is also a visiting professor of Informatics at Indiana University (where she was from 2003-2006). Yvonne is internationally known for her work in the fields of human-computer interaction and computer-supported cooperative work and has published widely in both. She is interested in new paradigms for computing, especially ubiquitous, pervasive, and tangible interfaces. A particular focus is augmenting  everyday learning and work activities with novel technologies. This involves designing enhanced and engaging user experiences through using a diversity of technologies, including mobile, wireless, handheld and pervasive computing. With colleagues she edited the influential report on Being Human: Human-Computer Interaction in the year 2020. From 1992-2003 she was at the former School of Cognitive and Computing Sciences at Sussex University. She has also spent sabbaticals at Apple, Stanford University, University California San Diego, and the University of Queensland in Australia.

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