Friday, November 12, 2010

Nov 2010 - Ambient Displays and Changing Behaviours - (Yvonne Rogers - Dec 8)

Last week Umer Rashid, one of my graduates students presented at the ACM International Conference on Interactive Tabletops and Surfaces 2010. Umer recently moved to St. Andrews after completing an internship with Nokia Research. Thanks to his very pro-active nature we were able to arrange for Yvonne Rogers to come and visit us in St. Andrews for a day in December. Along with meeting researchers and graduate students working in HCI she will be presenting a very interesting and timely seminar. 

Ambient Displays and Changing Behaviours 
"Choice Moments: Can Ubiquitous Technology Change People's Everyday Behaviour?"

Date/Time: December 8th 2010 (Postponed due to weather) 

It is well known that when making a decision – be it buying food, choosing what to wear or even selecting a partner – people often ignore most of the available information in the environment and rely instead on a few important cues. At the same time, recent surveys have shown that people are becoming increasingly aware of the consequences of their decisions, and want to know more about what they buy, consume or wear. How can we help people make more informed decisions given their tendency to make snap judgements? In my talk, I will describe a new genre of mobile, social and ambient devices that are currently being developed to change people’s behaviour.

Yvonne Rogers is a professor of Human-Computer Interaction in the Computing Department at the Open University and directs the Pervasive Interaction Lab. She is also a visiting professor of Informatics at Indiana University (where she was from 2003-2006). Yvonne is internationally known for her work in the fields of human-computer interaction and computer-supported cooperative work and has published widely in both. She is interested in new paradigms for computing, especially ubiquitous, pervasive, and tangible interfaces. A particular focus is augmenting  everyday learning and work activities with novel technologies. This involves designing enhanced and engaging user experiences through using a diversity of technologies, including mobile, wireless, handheld and pervasive computing. With colleagues she edited the influential report on Being Human: Human-Computer Interaction in the year 2020. From 1992-2003 she was at the former School of Cognitive and Computing Sciences at Sussex University. She has also spent sabbaticals at Apple, Stanford University, University California San Diego, and the University of Queensland in Australia.

Sept 2010 - HCI 2010 Dundee, UK

In Sept I attended HCI 2010 24th BCS Conference on Human Computer Interaction.

Ben Shneiderman kicked off the conference with a keynote on Getting Serious About Social Media: 
Strategies for Increasing Civic Participation

. He also spent sometime covering some of his past research which you will be familiar with if you know his work. He demonstrated a number of points drawing examples from his recent book "Analyzing Social Media Networks with NodeXL: Insights from a Connected World" [1]. The following day his co-author Marc Smith tweeted a link to a NodeXL layout he produced overnight showing "Connections among the Twitter users who recently mentioned #HCI2010 when queried on September 8, 2010 scaled by numbers of followers".  

1. Hansen, M., Shneiderman, B, and Smith, M. A., Analyzing Social Media Networks with NodeXL: Insights from a Connected World, Morgan Kaufmann Publishers (2010).

2010-09-07-NodeXL-Twitter-#HCI2010 Graph

He is clearly now impassioned about social participation [2] and specifically getting the HCI community to advocate and lobby government on the various challenges we face. He has run a couple of workshops on "Technology-mediated social participation". The website has details of the events along with links to various position papers. As these comes from people working at funding agencies and industry they are worth a read. 

[2] Preece, J. and Shneiderman, B., The Reader-to-Leader Framework: Motivating technology-mediated social participation, AIS Transactions on Human-Computer Interaction 1, 1 (March 2009), 13-32, available at